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| class AnimationTextField extends egret.TextField { private _timeId:number; private _aniTextFieldType:AniTextFieldType;
private _textCache: string; private _textFlowCache: Array<egret.ITextElement>; private _curTime:number; private _showTime:number; private _interval:number;
private _endCallBack:Function; constructor() { super(); this._timeId = -1; this._showTime = 0; this._interval = 0.1; this._aniTextFieldType = AniTextFieldType.text; this.addEventListener(egret.Event.REMOVED_FROM_STAGE, this.OnRemoveFromStage, this); }
public set textCache(value:string) { this._textCache = value; this._aniTextFieldType = AniTextFieldType.text; }
public set showTime(value:number){ this._showTime = value; }
public set interval(value:number){ this._interval = value; }
public set textFlowCache(value:Array<egret.ITextElement>) { this._textFlowCache = value; this._aniTextFieldType = AniTextFieldType.textFlow; }
public beginShow(endCall:Function = null){ this._curTime = 0; this._endCallBack = endCall; if(this._aniTextFieldType == AniTextFieldType.text) { this.textShowAction(); } else { this.textFlowShowAction(); } }
private textShowAction() { let textLength = this._textCache.length; let subLength = 1; let actionTime = textLength; if(this._showTime){ actionTime = Math.floor(this._showTime/this._interval); subLength = Math.ceil(textLength/actionTime); } this.text = ""; this._timeId = GameTimer.AddTimerBehavior(()=>{ this.appendText(this._textCache.substr(this._curTime*subLength,subLength)); this._curTime ++; if(this._curTime*subLength >= textLength){ this.Stop(); this._endCallBack(); } },actionTime,0,this._interval); }
private textFlowShowAction() { this.textFlow = <Array<egret.ITextElement>>[]; this._timeId = GameTimer.AddTimerBehavior(()=>{ if(this._textFlowCache.length > 0){ if(this._curTime &&this.textFlow.length){ this.textFlow.splice(-1,1); } let element = <egret.ITextElement>{}; if(this._textFlowCache[0].style){ element.style = this._textFlowCache[0].style; } this._curTime ++; element.text = this._textFlowCache[0].text.substr(0,this._curTime); this.appendElement(element);
if(this._curTime == this._textFlowCache[0].text.length){ this._textFlowCache.splice(0,1); this._curTime = 0; if(this._textFlowCache.length == 0){ this.Stop(); if(this._endCallBack){ this._endCallBack(); } } } } },-1,0,this._interval); }
// private textFlowShowAction() // { // this.textFlow = []; // this._timeId = GameTimer.AddTimerBehavior(()=>{ // if(this._textFlowCache.length > 0){ // if(this._curTime == 0){ // let element = <egret.ITextElement>{}; // if(this._textFlowCache[0].style){ // element.style = this._textFlowCache[0].style; // } // element.text = ""; // this.textFlow.push(element); // } // this._curTime ++; // this.textFlow[this.textFlow.length -1].text = this._textFlowCache[0].text.substr(0,this._curTime); // if(this._curTime == this._textFlowCache[0].text.length){ // this._textFlowCache.splice(0,1); // this._curTime = 0; // if(this._textFlowCache.length == 0){ // this.Stop(); // if(this._endCallBack){ // this._endCallBack(); // } // } // } // } // },-1,0,this._interval); // } public ActionToEnd() { this.Stop(); if(this._aniTextFieldType == AniTextFieldType.text) { this.text = this._textCache; } else { this.textFlowActionToEnd(); } if(this._endCallBack){ this._endCallBack(); } }
private textFlowActionToEnd() { if(this._textFlowCache.length > 0){ if(this._curTime != 0){ this.textFlow[this.textFlow.length -1].text = this._textFlowCache[0].text; this._textFlowCache.splice(0,1); } if(this._textFlowCache.length > 0){ for (let index = 0; index < this._textFlowCache.length; index++) { const element = this._textFlowCache[index]; this.textFlow.push(element); } this._textFlowCache = []; } } }
private Stop() { if(this._timeId > 0){ GameTimer.RemoveTimerBehavior(this._timeId); this._timeId = -1; } } // 从舞台移除消息处理 private OnRemoveFromStage( evt:egret.Event ) { this.Stop(); // this.DestroyDragonBone(); }
}
enum AniTextFieldType {text,textFlow}
|