搭建
jdk
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| wget https://download.oracle.com/otn-pub/java/jdk/8u191-b12/2787e4a523244c269598db4e85c51e0c/jdk-8u191-linux-x64.tar.gz?AuthParam=1544106359_59a062517dc08e0eae75256f0b230864 mv jdk-8u191-linux-x64.tar.gz\?AuthParam\=1544106716_9ebe1b6f1f7a1d719305bd147fb0150e jdk-8u191-linux-x64.tar.gz tar -xzf jdk-8u191-linux-x64.tar.gz
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tomcat
jenkins war包
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| cd ~/apache-tomcat-9.0.13/webapps/ wget http://ftp-nyc.osuosl.org/pub/jenkins/war/2.154/jenkins.war
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配置JAVA_HOME
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| export JAVA_HOME=/opt/jdk1.8.0_191/ export PATH=$JAVA_HOME/bin:$PATH export CLASSPATH=.:$JAVA_HOME/lib/dt.jar:$JAVA_HOME/lib/tools.jar
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启动
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| sh startup.sh
sh shutdown.sh sh startup.sh
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构建自动删除
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| 配置Discard old builds选项 打开一个Jenkins job的Configure页面,勾选上”Discard old builds”,填入Day of keep builds (保留几天的build记录)和Max
点击Advanced按钮,还可以填入Days of keep artifacts (保留几天的artifact)和 Max
通常来讲,如果磁盘空间足够,这4个选项设置为15就可以了(也就是两周 + 1天)。 如果磁盘空间不足时,可以将这4个选项都设置为3。
Jenkins job在每次build结束后(无论成功还是失败)都会自动执行discard old builds,这样当下次执行build后,这个job占用的磁盘空间就会被释放。
$JENKINS_HOME/jobs/[JOB_NAME]/builds 目录存储了该Jenkins job的全部构建记录(目录名为Build Number)。
$JENKINS_HOME/jobs/[JOB_NAME]/builds/BUILD_NUMBER/artifacts 目录存储了该次构建的artifact。
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用户管理
安装插件Role-based
- 进入系统管理
- 进入插件管理
- 安装插件Role-base
- 进入全局安全配置
- 配置使用Role-Based Strategy

Role-based插件安装
用户配置
- 注意
在Assign Roles里面添加用户的时候,不勾选对应的权限组点save或apply都是不生效的!
配置项目用户的时候,需要同时配置全局权限,但要注意全局权限的权限勾选,全局权限是会覆盖项目权限的。

创建全局用户

创建项目用户
配置节点
linux节点
- 注意
配置完节点直接连接节点的是会失败的,需要在对应的jenkins工作目录加入jdk,并且jdk目录名称为jdk

linux节点配置
window节点
流水线配置
脚本
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| withEnv(['JENKINS_NODE_COOKIE=background_job']) { sh """ nohup xxxxx & """ }
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参考
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| pipeline { agent none
environment { def PRO_DIR = "E:/egame/client-fanti" def CLIENT_REL_DIR = "E:/egame/client-fanti/eGameClient/bin-release/web" def CLIENT_DIR = "E:/egame/client-fanti/eGameClient" def DATE_DIR ="E:/egame/client-fanti/eGameData" def THIRT_DIR = "E:/egame/client-fanti/eGameThirdParts" def DYN_DIR = "E:/egame/client-fanti/eGameClientDynamic" def REALES_DIR = "E:/egame/client-fanti/eGameClientH5Release"
def WEB_DIR = "/data/egame/eGameClientH5Release" }
stages {
stage('删除client的web') { agent { label 'window10' }
steps { dir(CLIENT_REL_DIR) { powershell 'Remove-Item -Force -Recurse ./*' }
echo '==============删除client的web==============' } }
stage('更新client') { agent { label 'window10' }
steps { dir(CLIENT_DIR) { powershell 'git checkout ./' powershell 'git pull' }
echo '==============更新原client==============' } }
stage('更新data') { agent { label 'window10' }
steps { dir(DATE_DIR) { powershell 'git checkout ./' powershell 'git pull' }
echo '==============更新原data==============' } }
stage('更新thirdpart') { agent { label 'window10' }
steps { dir(THIRT_DIR) { powershell 'git checkout ./' powershell 'git pull' }
echo '==============更新原thirdpart==============' } }
stage('更新release') { agent { label 'window10' }
steps { dir(REALES_DIR) { powershell 'git clean -df ./' powershell 'git checkout ./' powershell 'git pull' }
echo '==============更新release==============' } }
stage('删除增量旧目录') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell 'Remove-Item -Force -Recurse ./eGameClient' powershell 'Remove-Item -Force -Recurse ./eGameData' powershell 'Remove-Item -Force -Recurse ./eGameThirdParts' powershell 'Remove-Item -Force -Recurse ./eGameLogicServerTs' powershell 'Remove-Item -Force -Recurse ./release' }
echo '==============删除增量旧目录==============' } }
stage('复制目录到增量') { agent { label 'window10' }
steps { dir(DYN_DIR) { bat 'call copy.bat' }
echo '==============复制目录到增量==============' } }
stage('生成MD5') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell './dynamic.exe 1 ../eGameClientH5Release/resource/assets ../eGameClientH5Release/resource/load_runTime ../eGameClientH5Release/resource/load_preload ../eGameClientH5Release/resource/load_loading' }
echo '==============生成MD5==============' } }
stage('修改翻译配置') { agent { label 'window10' }
steps { dir(DATE_DIR) { powershell 'Remove-Item -Force -Recurse ./language/languageType.json'
sleep 2
writeFile file: 'E:\\egame\\client-fanti\\eGameData\\language\\languageType.json', text: '''{ "languageType":2 }'''
}
echo '==============修改翻译配置==============' } }
stage('转表') { agent { label 'window10' }
steps { dir(DYN_DIR) { bat 'call zhuanbiao.bat' }
echo '==============转表==============' } }
stage('资源增量处理') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell './dynamic.exe 1 ../eGameClientH5Release/resource/assets ../eGameClientH5Release/resource/load_runTime ../eGameClientH5Release/resource/load_preload ../eGameClientH5Release/resource/load_loading'
powershell './dynamic.exe 0'
powershell './dynamic.exe 3 ./eGameClient/resource/assets ./eGameClient/resource/load_runTime ./eGameClient/resource/load_preload ./eGameClient/resource/load_loading' }
echo '==============资源增量处理==============' } }
stage('重新生成资源配置') { agent { label 'window10' }
steps { dir(DYN_DIR) { bat 'call ziyuan.bat' }
echo '==============重新生成资源配置==============' } }
stage('修正main.ts') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell './dynamic.exe 4 ./eGameClient' }
echo '==============修正main.ts==============' } }
stage('清理客户端') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell 'C:/Users/Administrator/AppData/Roaming/npm/egret.cmd clean ./eGameClient' }
echo '==============清理客户端==============' } }
stage('构建客户端') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell 'C:/Users/Administrator/AppData/Roaming/npm/egret.cmd publish ./eGameClient -compile --runtime html5' }
echo '==============构建客户端==============' } }
stage('修正manifest') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell './dynamic.exe 5 ./eGameClient/bin-release/web' }
echo '==============修正manifest==============' } }
stage('复制发布项目') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell './dynamic.exe 6 ./eGameClient/bin-release/web' }
echo '==============修正manifest==============' } }
stage('移除旧release') { agent { label 'window10' }
steps { dir(DYN_DIR) { powershell 'Remove-Item -Force -Recurse ../eGameClientH5Release/js' powershell 'Remove-Item -Force -Recurse ../eGameClientH5Release/resource' powershell 'Remove-Item -Force -Recurse ../eGameClientH5Release/index*' powershell 'Remove-Item -Force -Recurse ../eGameClientH5Release/mani*' }
echo '==============移除旧release==============' } }
stage('复制新的release') { agent { label 'window10' }
steps { dir(DYN_DIR) { bat 'call copy-release.bat' }
echo '==============复制新的release==============' } }
stage('上传到git') { agent { label 'window10' }
steps { dir(REALES_DIR) { powershell 'git add *' powershell 'git commit --allow-empty -m "daobaoji"' powershell 'git push' }
echo '==============上传到git==============' } }
stage('更新繁体web') { agent { label 'web-fanti' }
steps { dir(WEB_DIR) { sh 'git pull' }
echo '==============更新繁体web==============' } } } }
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